In the alternative display function (see below), a variable “y” is used. This variable would have to be declared in the main program in order for the sketch to function properly. A working sketch would look like:
// Declare all global variables (stays the same)
int x = 0;
int y = 100; // y needs to be declared!
int speed = 1;
// Setup does not change
void setup() {
size(200,200);
smooth();
}
void draw() {
background(255);
move();
bounce();
display();
}
// A function to move the ball
void move() {
// Change the x location by speed
x = x + speed;
}
// A function to bounce the ball
void bounce() {
// If we've reached an edge, reverse speed
if ((x > width) || (x < 0)) {
speed = speed * -1;
}
}
void display() {
background(255);
rectMode(CENTER);
noFill();
stroke(0);
rect(x,y,32,32);
fill(255);
rect(x-4,y-4,4,4);
rect(x+4,y-4,4,4);
line(x-4,y+4,x+4,y+4);
}








